NHSTE ~ Tech Teachers/Integrators SIG Post-Workshop Wiki
Creativity Across the Curriculum, Art, & Music
Technology Integration Workshop
SERESC, Bedford, NH
Wednesday, March 24, 2010

This is a public wiki, the link will be sent to all presenters, exhibitors, and attendees and posted on the NHSTE website. Please consider your posts, follow proper posting etiquette, check your spelling, and be kind in your comments - even those suggesting areas for improvement. For our presenters, here are the steps to add a resource (handout, copy of your presentation, or link):


  1. Sign in if needed, I made the site public, even for posting, you should not need to do this - but if you do just create a free account first.
  2. Click on the EDIT tab in the top right hand corner.
  3. Position your cursor by the Resources/Handouts: header by your session.
  4. Click on the INSERT IMAGES & FILES icon (box with green and orange graphic just below the "E" of Editor in the menu bar.
  5. Select Upload Files and follow the prompts. (looks like there are 2 options, the "Click here to use our single file upload tool." seems like it should work)
  6. If you are adding a link to a website, use the INSERT LINK icon (to the left of the INSERT IMAGES & FILES icon) and follow the prompts.
  7. Be sure to SAVE (top right hand corner) before exiting.

The Animated Classroom: Word & Image, Symbol & Sequence
presented by Margo Burns, Director of The Language Center, St. Paul’s School (margoburns@gmail.com)

Animation is everywhere in our student’s lives: at the movies, on TV, on their phones, online, in their games, and in all the advertising targeting them. To be literate in the 21st century, one must go beyond words and static images on a page and include dynamic moving symbols and sequences. This presentation provides an overview of a wide assortment of animation software, both free and commercial software designed for education, with examples to inspire you with possibilities for your students in science, social studies, math, English, and world language K-12 classrooms.
Resources/Handouts: Useful Links
AM CONCURRENT SESSIONS
Session 1: 9:50 to 10:25 ~ Please select one of the following sessions:

Civilization Using Video Games to Build a Cross Curriculum Class
~ Ed Kissell, Business Teacher, Manchester Central HS, edkissell@mansd.org
Civilization is a class where the students design and build their own civilizations from a tribe of wandering barbarians past the modern age. They compete against each other over the network and use a variety of skills to complete projects that range from the arts to political and tactical analysis. Some of the other areas explored include but not limited to anthropology, revisionist history, propaganda, art, music, sculpture, computers, politics, language, culture, mythology, business, economics, science, genetic engineering, environmental issues, and problem solving.
Resources/Handouts:


Symphony of Art~Using Music and Art to Create an Engaging Multimedia Project
~ Susan MacMillan, Instructional Technology Specialist, macmillans@sau25.net & Rebecca Coughlin, Music Educator, coughlinr@sau25.net, McKelvie Intermediate School, Bedford
Discover how one innovative music teacher transformed her passion for music, technology and art into a technology-rich curriculum that correlates to state and national standards in music, art, library research, history, language arts, and technology.
Resources/Handouts:

Using Google SketchUp in the Classroom
~ Rich Descoteau, Integration Specialist, Cooperative MS, Exeter, rdescoteaux@sau16.org
Discover how teachers are using Google SketchUp in their classroom. Specific projects used by middle school teachers are presented. Online resources are provided that teachers can use for themselves and with their students.
Resources/Handouts:

Teaching 21st Century Skills: Discover New Ways to Engage Students Across the Curriculum
~ Caitlin Andrews, Adobe Northeast Account Manager, caandrew@adobe.com & Darlene Beardsley, Darlene@adobe.com
Today’s technology provides educators with highly effective ways to address a wide variety of learning styles—and engage all types of students, regardless of academic strengths and interests. Beyond the textbook alone, teachers now can use digital images, graphics, video, audio, and animation to engage students in learning across the curriculum. Students can express what they’ve learned through sights and sounds that go far beyond text-based reports.
Resources/Handouts:

Session 2: 10:50 to 11:25 ~ Please select one of the following sessions:

Being Creative with MIT's Scratch Programming Language
~ Herb Moyer, Computer Literacy Instructor, Pittsfield MS/HS, hmoyer@pittsfield.k12.nh.us
Experience an overview of the different functions of the Scratch Programming Language components, participants see how to create interactive stories, animations, simulations, games, music, or art -- and how to share creations on the Scratch website. As students create and share Scratch projects, they learn important mathematical and computational ideas, while also learning to think creatively, reason systematically, and work collaboratively.
Resources/Handouts:

Motivate, Invigorate, Animate with Animation-ish ~
Jimi Emery, Tech Educator, Josiah Bartlett Elementary School, jemery@jbartlett.k12.nh.us & Janice Mudgett, School Librarian, Bartlett School District, jmudgett@jbartlett.k12.nh.us
Enter the exciting world of animation. Learn how to engage your students in active learning when you ‘bring’ this program out. From creating animations to teach children, to children creating animations to learn, this is the program to put the ‘fun’ in learning. View student created products and see for yourself how to bring images to life. Discover how you can share your students’ animations with other students, parents, and the world because the finished animations can be saved in a movie format. Join us to learn more.
Resources/Handouts:

Infusing Cross Curricular Activities in TOTAL (Totally Offering Technology & Learning)
~ Diane Houle, NH Account Representative, RM Education, dhoule@rmeducation.com
Explore RM EasiLabs that offer teachers the TOTAL web 2.0 solution for the classroom in a turnkey solution. Classroom lessons are infused through cross-curricular activities, lesson plans, and templates using Tuff Tools and engaging interactive software. EasiLearn Labs can make your daily lessons more exciting for both you and your students. The 35-minute session focuses on the EasiMusic and EasiPodcasting Labs. This session is appropriate for all grade levels.

Resources/Handouts:

Garageband: Not Just for Musicians
~ Ernie Mills, Kearsarge High School, emills@kearsarge.org
Explore different ways to use "Garageband" in a variety of classroom settings and content areas. Learn the basics of Garageband as well as practical applications for classroom use.
Resources/Handouts:

POST LUNCHEON PRESENTATION (12:35 to 1:05) in Rooms 200/201

What’s Happening in Oyster River?
presented by Danielle Bolduc, Director of Learning, Instruction & Technology, Oyster River Cooperative SD

Always informative and entertaining, Danielle shares with the group highlights from her school district!
Resources/Handouts:

PM CONCURRENT SESSIONS

Session 3: 1:20 to 1:55 ~ Please select one of the following sessions:


Garageband: Not Just for Musicians
~ Ernie Mills, Kearsarge High School, emills@kearsarge.org
Explore different ways to use "Garageband" in a variety of classroom settings and content areas. Learn the basics of Garageband as well as practical applications for classroom use.
Resources/Handouts:

Let the World Help with Your Arts Integration
~ Christy Hubley, Technology Integration Specialist, Timberlane Regional School District, christina.hubley@timberlane.net
One way to integrate the arts is through distance learning sessions. Hear how Timberlane is enriching their students' learning with Distance Learning Programs across the world. Take a trip to the Cleveland Music Institute in Cleveland, OH to see how math skills are used in the music industry.

Resources/Handouts:

Infusing Cross Curricular Activities in TOTAL (Totally Offering Technology & Learning)
~ Diane Houle, NH Account Representative, RM Education, dhoule@rmeducation.com
Explore RM EasiLabs that offer teachers the TOTAL web 2.0 solution for the classroom in a turnkey solution. Classroom lessons are infused through cross-curricular activities, lesson plans, and templates using Tuff Tools and engaging interactive software. EasiLearn Labs can make your daily lessons more exciting for both you and your students. The 35-minute session focuses on the EasiMusic and EasiPodcasting Labs. This session is appropriate for all grade levels.

Resources/Handouts:

Adobe Acrobat Pro 9 for NH’s E-portfolio Initiative
~ Caitlin Andrews, Adobe Northeast Account Manager, caandrew@adobe.com & Darlene Beardsley, Darlene@adobe.com
Acrobat 9 Pro makes it easy to combine a wide range of digital content—including documents, images, audio, 3D drawings, and video—in a single, compressed PDF Portfolio. PDF Portfolios and documents, combined in one of the most portable file formats used today, can enable student assessment, peer review, online collaboration and much more. Acrobat 9 Pro lets teachers easily create and distribute curriculum, media-rich lesson plans, and homework assignments electronically to improve classroom efficiency and enhance communication. Commenting tools in Acrobat give students a quick way to review and collaborate on projects, while a more streamlined grading and record-keeping process can save teachers valuable time.
Resources/Handouts:

Session 4: 2:20 to 2:55 ~ Please select one of the following sessions:


Performance Assessment of Band Students with Technology
~ John Mainella, Band Director, Timberlane HS, John.Mainella@timberlane.net
Using Smartmusic, digital voice recordings, Moodle, and other resources this session demonstrates the use of various techniques in assessing student performance in band. As band directors we are constantly required to show concrete evidence of our students' performance and reasons for the grades we give them. The use of various technologies gives us that concrete evidence. Learn how the use of these tools makes grading students much easier and very objective.

Resources/Handouts:

Using Google SketchUp in the Classroom
~ Rich Descoteau, Integration Specialist, Cooperative MS, Exeter, rdescoteaux@sau16.org
Discover how teachers are using Google SketchUp in their classroom. Specific projects used by middle school teachers are presented. Online resources are provided that teachers can use for themselves and with their students.
Resources/Handouts:

Connecting to New Hampshire Arts via ArtSpider
~ Justine & Larry Graykin,Co-owners, ArtSpider, LLC, larry@artspider.net
ArtSpider is a new online resource for members of all the creative communities in NH to connect with others within - and across - disciplines. Come meet ArtSpider co-founders/co-owners, Justine and Larry Graykin, to learn more about this initiative and help them explore how they can best refine the project to make it useful for you and other educators.

Resources/Handouts:

Symphony of Art~Using Music and Art to Create an Engaging Multimedia Project
~ Susan MacMillan, Instructional Technology Specialist, macmillans@sau25.net & Rebecca Coughlin, Music Educator, coughlinr@sau25.net, McKelvie Intermediate School, Bedford
Discover how one innovative music teacher transformed her passion for music, technology and art into a technology-rich curriculum that correlates to state and national standards in music, art, library research, history, language arts, and technology.
Resources/Handouts: